Every single character in the game was well-written, from protagonist Chai to his band of misfits to even the main enemy bosses. There is not a single dull character in the game.Īnd it’s not like these striking visuals are just for show either. The same also translates to the game’s distinctive character designs, which are flashy but not overdone. Every color seemed to pop out in Hi-Fi Rush no worries about muted color palettes here. On the other hand, landing a massive beat-hit on an enemy is profoundly satisfying with flashy visual and audio cues.Īfter all, players can get ‘lost’ in the game’s eye-popping visuals and catchy art style. When players do get in tune with the game, Hi-Fi Rush rewards players with immensely satisfying player feedback, where every just-beat attack input is met with an in-game cheer and a small but noticeable visual cue. The game itself is fast-paced, but it never gets too overwhelming, with a (somewhat) reasonable number of enemies on-screen, so long as players familiarize themselves with the beat of the game. The game does not punish players too hard for not attacking on-beat, and not all inputs need to be in exact timing. The great usage of beat-based combat doesn’t end there, as the game has a bunch of fun combat interactions including ‘standoffs’ with certain strong enemies that require players to parry a sequence of attacks on beat with the game’s rhythm, or ‘beat hits’ that when timed right, will deal massive damage at the end of a combo string.ĭespite the seemingly demanding combat mechanics, Hi-Fi Rush is quite forgiving regarding timing. Enemy attacks are not only well-telegraphed but also correspond with the soundtrack. Not only that but players are also encouraged to dodge and parry incoming blows along with the beat. The main selling point here, however, is the way combat interacts with the beat of the music.įor starters, hits that time perfectly with musical beats deal more damage. Source: Steam.Ĭombat in Hi-Fi Rush operates similarly to hack-and-slash games like Devil May Cry, complete with strings, aerial combat, and combo setups. Everything here follows the rhythm, not least of all the game’s combat. Almost every single visual aspect of the game follows the rhythm of the game’s music industrial pistons in the background bounce to the rhythm, jumping platforms fold to the drumbeats, and player character Chai crashes into walls to the beat in cutscenes. Playing to the BeatĪs players wade through the game’s setting of the Vandelay Technologies megacomplex, the game provides players with a background music track of which musical beats are constantly emphasized in-game. The short answer? It all lies in the game’s philosophy of hitting stuff to the beat. One glance at the game, be it gameplay or screenshots, will paint a picture of a colorful and sunny game determined to provide players with an honest-to-goodness fun experience and nothing else. The long answer would be that Hi-Fi Rush managed to serve as a beacon of optimism in the ocean of cynicism found in modern gaming. After all, how could it have been, when the rhythm-based action adventure was shadow-dropped out of nowhere by Bethesda with little to no marketing or prior exposure? And yet the game prospered, confidently standing toe-to-toe with Square Enix's heavy-hitter Forspoken, released during the same window, and outperforming the AAA action RPG when it comes to critical reception. No one? Don't feel bad, you weren't alone. Raise your hand if Hi-Fi Rush was on your list of 2023’s most anticipated games.
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